Allison interviews Michael Hingson from Aira about their visual interpreter system that helps people without vision. Aira consists of smart glasses with a camera, an app on an iPhone and a MiFi connection to provide good WiFi capability. The app is used to call specially trained agents who can see what the user “sees” through […]
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CSUN 2017: eSight 3 Low Vision Glasses
Allison interviews Frank Jones and Yvonne Felix from eSight about their new eSight 3 glasses composed of a wearable headmounted display and camera system that allows people with certain types of low vision to see better. The camera processes imagery, enhances it and displays the image on the inside of the glasses in a manner […]
Continue readingMore TagCSUN 2017: BrainPort Visualization Through the Tongue
Allison interviews Meesa Maeng from BrainPort about their extremely innovative V100 system that allows the user to “see” using their tongue. The V100 uses a sensory substitution device that allows the blind to use their tongue to feel the object they are looking at. The scene is captured by a special set of glasses with […]
Continue readingMore TagNC #619 Tap Systems Wearable Keyboard, International Data with Project Fi on iPhone, Tobii Dynavox, Security Bits
From CSUN’s Assistive Technology Conference we’ll hear about Tap Systems wearable keyboard, and Tobii Dynavox speech generating devices. I’ll tell you about how Project Fi gives you international data for a really low price and in theory with high speeds (stay tuned on how that works). Don’t forget to send in audio recordings to Bart […]
Continue readingMore TagCSUN 2017: Tobii Dynavox Speech Generating Devices
Allison interviews Ellen Witham from Tobii Dynavox about their tools to help people with speech and language impairment. The first tool is the Compass software iPad app that works in conjunction with written material to help the user learn and speak their first 12 words. Tobii Dynavox also provides a ruggedized tablet with similar functionality […]
Continue readingMore TagCSUN 2017: Tap Systems Wearable Keyboard
Allison interviews Trevor Settles from Tap Systems about their innovative wearable keyboard. Tap is a bluetooth, one-handed “keyboard” that allows the user to type out characters on any surface with combinations of finger/thumb presses on the surface. Tap works with any bluetooth enabled desktop or mobile OS that supports the HID Keyboard Standard. This includes […]
Continue readingMore TagCSUN 2017: Second Sight Argus II Prosthetic Eye
Allison interviews Duane Tsutsui and Terry Byland from Second Sight about their new Argus II prosthetic eye system. Argus II provides artificial vision for those with who have lost vision due to Retinitis Pigmentosa and requires the user to have functional photoreceptors and optic nerve. The Argus II system is composed of 1) a visual […]
Continue readingMore TagCCATP #479 – Steve Ewell of the CTA Foundation
This week our guest is Steve Ewell, executive director of the Consumer Technology Association Foundation. CTA Foundation is a public, national foundation affiliated with the Consumer Technology Association, was launched in 2012 with the mission to link seniors and people with disabilities with technologies to enhance their lives. Get this – Steve is a NosillaCastaway […]
Continue readingMore TagCES 2016: PRC Augmentative & Alternative Communication Devices
Allison interviews Cynthia Heryanto from PRC about their devices that help people with speech impairment communicate. PRC’s AAC solutions offer advanced functionality and user-friendly features, making communication fast and easy. PRC provides four Accent tablet devices that are ideal for users of all ages. Accent devices are compatible with all PRC language systems and can […]
Continue readingMore TagCES 2016: Touch Graphics Tactile Design for Universal Access
Allison interviews Steve Landau and Lindsay Yazzolino from Touch Graphics about two of their products that provide universal access using tactile designs. The first is a custom tactile overlay for maps that provides orientation and way finding for people with visual impairment. The second is touch enabled sculptures and art pieces that provide universal accessibility […]
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